Rules for starship design, construction, and combat, with tonnages ranging to one million tons! Detailed character generation for naval characters, including the academy, and medical school, and 5 new skills. "At last, extensive rules for the personnel and starships of the interstellar navies of the universe. Mercenary, aimed at the military oriented Traveller adventurer." Plus, rules for recruiting, tickets, and the resolution of battles. Detailed character generation for mercenary characters, including 11 new skills and 12 advanced weapon types. "In depth, a treatment of all aspects of military adventures in the universe of Traveller. Book 0 details the ins and outs of playing and refereeing Traveller with tips on how to make the most of science fiction role-playing." "Introduction to Traveller is a guide to the world of Traveller, written especially with the beginner in mind. Eventually, the rulebooks would number 9, along with 13 Supplements, 14 Adventures, and 6 Double Adventures.Ĭore Rule Books Check Wayne's Books Inventory The format proved wildly popular - the booklets were very portable, and staplebound, meaning they could be held open easily. Traveller's humble beginning saw the game introduced in little black 5½ x 8¾ inch rule books (LBBs), numbering three. "The Little Black Books" - Classic TravellerīROWSE MY TRAVELLER ITEMS CURRENTLY IN STOCKĬore Rule Books ~ Supplements ~ Adventures ~ Double Adventures ~ Reprints The Little Black Books - Classic Traveller - Wayne's Books RPG Reference
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